Wednesday, April 1, 2009
LEVEL DESIGNER
As games become bigger and more advanced so does the work involved with designing levels and the general structure of the game. This could involve creating an area as vast as landscapes as seen in Oblivion or it could be enclosed areas as you’d see in first person shooters. People that excel in these jobs will quite often have a general designing background as well as a gaming background. In some cases, you may need to have architectural skills to create unique features within the game.
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